Full-Stack Engineer · ML Researcher · Rust
I build software that earns its existence.
PhD in Chemical Engineering turned full-stack engineer. Central bank forecasting. Production storefronts. A Rust tooling ecosystem. Games built from scratch in canvas. I work across the full stack — neural net architecture to pixel art — and I'm looking for serious work.
Featured Work
WorkDog
A global platform where skilled people do real work for small businesses — for free — in exchange for portfolio proof and public reviews. Built full-stack in a day. Live in production.
Featured Work
Interactive Resume
A platformer game that is also my CV. Built from scratch — custom canvas engine, physics, NPC dialogue, level design, original music. No frameworks. No templates. Just code.
Built Environments
Production-grade interactive work. Each one required shipping a complete system end-to-end.
Kodomata World
A fully interactive game-based resume built as a custom canvas engine. Communicates experience through mechanics and spatial narrative instead of static text.
The Fractal Prince
A 3D emergent automata world built from minimal local rules. Studies how simple constraint systems produce large-scale collective structure.
Developer Tooling
A Rust-first ecosystem built for real research and engineering workflows. These tools exist because the alternatives were frustrating, fragile, or not built for serious use.
Yggdrasil
Flattens an entire codebase into a structured markdown artifact for LLM ingestion. Reduces context fragmentation in real development workflows.
Membrane
YAML-based knowledge management for evolving research artifacts. No rigid schema, no database dependency.
FUR
Conversation control infrastructure for language models. Tracks interaction state and preserves context integrity across sessions.
Elaine
Deterministic LaTeX bibliography generation. Built to eliminate failure-prone citation managers in research environments.
Research & ML
Applied machine learning work on real problems — forecasting, neural architectures, and AI tooling. Not benchmarks. Production environments.
Macroeconomic Forecasting
Built and deployed neural forecasting models in a central banking environment. Hyperparameter optimization, time series architecture, taught ML to economists.
Neural Network Architecture
Implemented N-BEATS, Kolmogorov-Arnold Networks, Time2Vec, and Non-Local Blocks in PyTorch. Published open-source implementations used by other researchers.
AI-Compatible Tooling
Designed infrastructure for LLM-integrated workflows — context management, codebase flattening, trace-first execution. Built in Rust for production stability.
Crystal Growth & Anomalous Diffusion
PhD research in semiconductor crystal growth and non-Fickian transport modeling. Monte Carlo simulation, fractional diffusion, MATLAB and Python.
What I Work With
Technologies and domains used on real projects.
Machine Learning & Research
- —Time series forecasting and nowcasting
- —High-dimensional variable selection
- —PyTorch, Keras, scikit-learn
- —Neural architecture implementation
Systems & Developer Tooling
- —CLI development in Rust
- —LLM context and workflow management
- —Codebase flattening and AI artifact generation
- —Trace-first execution infrastructure
Web & Full-Stack
- —Next.js, React, TypeScript
- —Full-stack deployment and commerce
- —Canvas-based game and simulation engines
- —Payment integration and production storefronts
Get in Touch
Open to full-time engineering roles, ML research positions, and serious freelance projects. I work across the stack and move fast.
Start a Conversation →Direct
garcia.gtr@gmail.comDesigned and built with clarity in mind.